Every rule, point value, and streak mechanic on this site — the full reference, not the short version.
These count toward your weekly score and your streaks.
Choose Ranked Mode or Easy Mode before you're shown a question. Ranked Mode is the real one described below — points and streak on the line. Easy Mode pulls an easier practice question instead: no points are ever awarded, but it keeps its own separate streak. Playing one never uses up your attempt in the other, so you can do both every day if you want.
One shared question per mode, live from noon to midnight Central every day — everyone gets the same one. You get exactly one attempt per mode, and that attempt is used up the moment the question is revealed to you, not when you answer, so backing out after seeing it still costs you the day for that mode.
Double Down (Ranked Mode, website only)
Before the question is revealed, you can choose to double down. Get it right and you earn double that difficulty's points. Get it wrong, or time out, and it costs you double those points instead — taken out of your current weekly total, which can't go below zero. Since it only floors at zero for the week, a bad Double Down can still cost you real ground before the next reset. Easy Mode never offers Double Down, since it never has points to wager in the first place.
Choose Ranked Mode or Easy Mode before you start. Ranked Mode is unlimited questions, no streak riding on it — your first 10 answers of the day are point-eligible; after that you're playing for fun. Every answer, right or wrong, uses up one of those 10 slots, so there's no advantage to skipping a hard one hoping for an easier question next. Easy Mode is even simpler: unlimited, easier-difficulty questions, no points ever, no daily cap at all — pure practice.
A name-free clue and four album covers. Pick the right one in 15 seconds. One puzzle a day, same for everyone.
One true-or-false statement about rock history. 15 seconds to answer, one a day.
A daily word grid. Drag through letters to spell words — they can zigzag, not just straight lines. One special word (the spangram) stretches all the way across the board and reveals that day's theme once you find it.
No points, no streaks, no daily limit — play these as much as you want.
A memory-matching game — flip tiles to find pairs. Modes rotate between artist↔album, artist↔song, and musician↔band.
Four rock-history events, no years shown. Put them in order, earliest to latest, and submit — it's all or nothing, no partial credit. The four events are always pulled from four different years, so there's never an unfair tie you couldn't actually know the answer to.
A 4×4 board where each of the 16 squares is a category or era. Tap one, answer the question that comes up within 15 seconds — get it right and the square clears, get it wrong (or run out of time) and it locks gray for the rest of the board.
Celebration tiers
Clearing certain patterns triggers its own little celebration: any full row, column, or diagonal · the middle four squares · all four corners · the whole outside ring · everything except the corners · and clearing the entire board, which gets its own bigger stinger sound reserved just for that.
60 seconds on the clock, unlimited questions back to back — answer as many as you can before time runs out. Nothing to win here except your own best score.